Being the successor of one of the most successful, most reliable and insane value-for-money portable vaporizers of all time: the Arizer Solo…
The Arizer Air really has got some sick reputation to live up to…
…so much that with the Air, the Canadian company Arizer basically designed a more portable version of their Solo.
If you forgot or don’t know the key-features of the Solo:
- You get a convection / conduction hybrid session-vaporizer;
- You get a ceramic heating element with a glass stem (partial glass vapor path);
- You get an interval-based temperature control system.
And all this for a modest price, meaning the Arizer air is a great value-for-money vaporizer…just like the Solo.
But aisde from it being a great value-for-money vaporizer…what else has it going for it?
Continue to find out.
Or go straight to the pros and cons and conclusion:
Holding the Arizer Air in your hand feels great.
It truly feels like a quality product with the smooth and elegant aluminium outer body.
It just glides so softly through your hands…
It gets better:
Except for the glass stem, it feels very sturdy as well.
This is the combination we like to see with any vaporizer: elegance with sturdiness.
I personally think the e-cig type of shape is great for discreetness, but takes a little bit away from the elegance and overall feeling of luxury.
Also at the top, parts of the stainless steel bowl are partially exposed and can be seen through the aluminium body. I feel this takes away from the overall feeling of elegance as well.
Size & weight
This is where the Air and the Solo differ.
The Arizer Solo, although portable, was never a pocket-vape with its big size. Fitting this thing in your pocket was ‘burdensome’ to say the least.
With Arizer Air things have changed up…
…for the better!
Even though the Arizer Air is still large compared to a PAX 2 or a CRAFTY…I can actually fit the Air in my pocket without it feeling like a stone brick.
Its dimensions are as follows: 4.8 inches (12.2 cm) in height x 1.14 (2.9 cm) inches in diameter. But the weight is where Air really made huge improvements over the Solo: it only weighs 100 grams compared to the 230 grams of the Solo…this is something you will really feel while out and about.
Unfortunately there’s still the issue of the glass stem which is an obstacle to making this vaporizer really portable…especially for ‘active’ activities like hiking, biking, etc.
The body of the Air is quite durable but as we all know glass can’t take much of a beating, so be careful with the glass stem (don’t drop it).
Tip: Get a wooden stem for outdoor activities.
Also the heat-up time of 1-2 minutes, although perfectly normal for a session-vape, could be an obstacle to quickly getting in and out like with an on-demand-vape such as the Firefly 2.
Discreetness of Design
Its design is interesting…it really looks like an e-cigarette. An e-cigarette is not really suspicious in most parts of the world…so people won’t immediately associate this vaporizer with marijuana.
I’ve personally used the Air on busy outside terraces with no issues or strange looks whatsoever (keep in mind I do live in Amsterdam, but trust me you can’t just blaze up a joint on a busy terrace…even in Amsterdam).
The Air does smell a little…especially in closed spaces. Outdoors it’s not that bad but people close to you (in a 1 meter radius) will probably smell your herb when you exhale vapor.
Nothing special in this department…I get 5-6 10 minute sessions, which is decent. Also they’re swappable, which makes the Air a great option for those longer outdoors activities like festivals.
Keep in mind you do need to separately purchase extra batteries if you want them…Arizer doesn’t provide you with them with your Air purchase.
Also, if you decide to get extra btteries, I would advise to get an external charger, otherwise you will have to use your Air as the charger…
…which might be okay for you, since you can use it while it’s charging. But still…it’s not the most convenient of vaping practices.
Tip: Because it’s a Lithium-ion battery the standard tips to extend battery life do apply:
- Recharge them before they’re fully discharged (I would say discharge them to about 30-40%);
- What this means in practice is recharge your Air after 4 sessions;
- Don’t get any extra batteries if you’re not going to use them…batteries degrade over time regardless if they are being used or not.
The only parts that really matter for your safety in a vaporizer are:
- The heating element;
- The air-path;
- The vapor-path.
They should be of the right materials and of a high enough quality.
Then there is the general design of a vaporizer which should make sure that:
- No air, but especially no heated air passes over the electronics of your vaporizer, and;
- Combustion risks are minimized.
So how does the Arizer Air measure up to these demands?
Heating element and air path
The heating element is ceramic which when of the right quality and right design, should be safe…
The heating chamber is made of stainless steel which when of the right type, should be safe…and the stem is made from glass (glass is king from a safety standpoint).
Are the materials used in the Air of the right quality, design and type?
Unfortunately Arizer doesn’t disclose the specifics regarding their materials used (e.g. what type of ceramic and stainless steel exactly are used)…but currently there are no reasons to believe that they’re not.
From a safety standpoint glass absolutely is the preferred material basically anywhere in a vaporizer and the only thing that’s made from glass with the Air is the stem.
Does this mean the Air is not really safe?
Not at all…
It just means IF safety is your top priority, know that that there are portable vaporizers around which score higher on the safety scale than the Air. Either look for a glass encapsulated heating element and full glass air-paths or official safety / medical certifications (which are extremely rare).
Combusting with the Air is impossible, so you don’t ever have to worry about that.
Separation air path and electronics
And although I couldn’t find proof with the Air, with the Solo it was already proved no air passes through the electronics. So I wouldn’t worry too much about the Air either.
Vapor Potency (8.5)
The vapor potency…
One of those subjective metrics…as unfortunately I cannot scientifically measure the cannabinoid-to-air ratio of vapor.
But tell you what:
I can do it unscientifically…
So take this with a grain of salt.
How do I do it unscientifically?
I look at:
- How hard a vaporizer hits (basically the brutality of a hit);
- How big the clouds are;
- How dense the clouds are.
Note: Keep in mind big and dense clouds don’t necessarily have a higher cannabinoid-to-air ratio, but they will hit you harder.
So how hard does the Air hit?
It hits pretty hard for a portable vaporizer. Personally…I get medicated from 3 good hits. But ‘good’ hits is all you’ll get with the Air. If you’re a cloud chaser and looking for those insane face-slammer type of rips…
…the Air won’t satisfy your needs.
But here’s the deal:
I haven’t met anyone yet, who can’t get medicated with the Air…
Even my hardcore combusting friends get medicated with the Air (and they are pretty hardcore). And that says a lot.
Tip: To really get the most potent vapor possible always be sure you take into consideration the general tips to increase the potency of any vaporizer.
Tip: Even though a vaporizer like the Air will get ANYONE medicated, IF you’re a hardcore weed smoker…you will want to get a vaporizer which is capable of producing those real face-slammer type of clouds. Anything less probably won’t satisfy you (at least that has been the experience of my friends).
Vapor Flavor (8.5)
If you know the Solo…
You know the Air has big reputation to live up to in terms of flavor. I would say when it came out in 2012, the Solo was one of the best tasting portable vaporizers out there.
But what about the Air?
The flavor coming out if this vape is very, very good…especially in the first few draws of your session.
In the first few draws of your session, the flavor is up there with the flavor produced by the King of Flavor: the Firefly 2.
Unfortunately after 5-6 draws, the flavor starts to deteriorate a little (just like with the Solo). It’s not THAT bad…but enough that you will notice.
Also on the highest temperature setting, the vapor tends to be a little harsh. So I would advice a GonG water adapter and add some water filtration if you consistently vape in the higher temperature ranges.
So what are some of the factors making the Air produce really great flavor…
…but also making it lack the consistency of flavor a Firefly 2 produces for example?
For starters…it’s a convection / conduction hybrid. Meaning that the flavor will always be worse than a full convection vape. Convection heating is crucial for pure unadulterated flavor. So the more convection heating a vaporizer has, the better it will be for the taste.
The vapor path does help in preserving that characteristic taste of weed…it’s largely made of glass. If you didn’t know already, glass is the BEST material for flavor preservation.
What’s the bottom line?
The Arizer Air produces great flavor. Your first few draws will be of the highest quality…however later it will deteriorate a little bit. So on average it will produce flavor of a quality similar to the MIGHTY or CRAFTY.
I rate efficiency in two (2) different ways:
- What’s the minimum amount of herb needed to produce satisfying hits? This is the threshold-efficiency.
- Does the vaporizer heat and thus waste any herb while you’re NOT drawing during your session? This is the session-efficiency.
Both efficiency-ratings are about the same as the Solo. Meaning I can get one (1) satisfying hit with 0.05 grams. This is enough for me to feel something, but for you high-tolerance soldiers it won’t be enough (for my hardcore combusting friends it definitely isn’t enough). The threshold-efficiency of the Air is way up there with the most threshold-efficient vaporizers like the Firefly 2.
The bowl has a capacity of around 0.2 grams with a fairly fine grind. This is small compared to most portable vaporizers so this seems to help quite a lot in its threshold-efficiency.
It does however waist some herb while you’re not drawing (just keep your herb in the bowl and check it after 10 mins, you’ll see your herb will be slightly baked). So its session-efficiency is not superb.
This can be mostly attributed to the conduction heating that’s going with this vape. Conduction unfortunately is bad news for session-efficiency.
On the bright side:
It’s really not that bad…and in long sessions it won’t be devouring your herb like a PAX 2 for example.
Ease of Use (8.5)
This vaporizer is so easy to use…that even your clumsy idiot friend will be able to use it, without messing its performance up.
Of course like with every vaporizer there are the regular variables you need to take care of for getting proper performance:
- Fill your bowl up with at least the minimum amount of herb to get a proper hit;
- Use a grind that’s conducive to your specific heating mechanism and air path;
- Use the right draw technique to get the best vapor production;
- Use the right temperature and give your vaporizer enough time to heat up.
Aside from these variables there really is nothing to take care of and even with these variables there isn’t a lot you can mess up.
The Arizer Air is a very forgiving vape, in the sense that you will be hard-pressed to get it to perform abysmally even if you don’t adhere to the tips at the and of the review.
There is some draw resistance but it’s not as much as with the Firefly 2 for example. You won’t have to suck hard to get decent clouds.
Maintenance / cleaning downtime
Cleaning it is just as easy as using it.
You’ll only need to clean the stem regularly with some ISO alcohol and the bowl every 15 sessions with a ISO-dipped Q-Tip…and THAT’S IT! No deep-cleaning of any sort required with this vape.
Temperature Control (7.5)
With an interval-based temperature control-system, the Air’s temperature control system is basically just average. It will be good enough for 90% of people.
It has 5 settings, but unfortunately the range of the settings is not that wide:
|Arizer Air Temperature Setting||Temperature in Fahrenheit & Celsius|
|Level 1 (Blue)||356°F / 180°C|
|Level 2 (White)||374°F / 190°C|
|Level 3 (Green)||392°F / 200°C|
|Level 4 (Orange)||401°F / 205°C|
|Level 5 (Red)||410°F / 210°C|
What I don’t like about this temperature range is that sometimes I just like to vape at 338°F / 170°C when it’s early on in the day…so I don’t feel the effects of my herb super-hard. Also I like to go really high sometimes…becuase the higher you go with the temperature, the harder the bodily effects of your weed you will feel. This is really nice…sometimes (when you’re at home and don’t have anything active planned for the rest of the day).
Read the advanced cannabis vaping temperatures guide, to really dive deep into this topic.
As explained in the flavor paragraph…to keep your flavor smooth I advice to not go above level 3 (green). If you consistently go higher get a GonG water adapter to cool your vapor.
You select the temperature setting with the arrows on your unit and it will take 1-2 mins to heat up…which is average for a portable vaporizer.
Reputation and Reliability (9)
Arizer has been around for almost a decade now. Their first vaporizer was the desktop vaporizer the Arizer Extreme Q. And they actually build up a stellar reputation with it…
It was a great quality vaporizer for a modest price and they kept improving their older models…to a point that their newest model is still one of the top desktop vaporizers in the mid-range price category.
Then in 2012 their first portable vaporizer came out: the Solo and man-o-man this was a sick vaporizer at that time (and still is tbh)…
Even to this day the Solo is actually one of the most (in my opinion the most) reliable portable vaporizers you can get.
Arizer has a stellar reputation…and about their customer service nothing can be spoken bad as far as I have researched (I never had to contact them fortunately).
What about the reliability?
I have had the Air for 1.5 years now and it’s working the same as when I got it…if this continues the Air will turn out to be an as reliable vape as the Solo. Currently there are no reasons to think this will be otherwise.
The Air just a great value for money for vaporizer overall. No it’s not the absolute best in any category (except for its ease of use)…
However it could very well be the most well rounded vaporizer around…it scores great in basically every category…
…and all this with a mid-range price tag!
Essentially I would advise the Air to anyone who’s looking for an extremely easy to use, foolproof vaporizer, which produces vapor of a great quality.
There are only two (2) types of users which I would really advise to get something different:
- High-tolerance soldiers looking for a real potent face-slammer, cloud machine-type of vaporizer…the MIGHTY or CRAFTY will better suit your needs, and;
- Vaping ninjas who need to practice their vaping maneuvers quick and dirty from the shadows…or often go on outdoor activities which tend to be on the rough side.
Anyone else can’t really go wrong with the Air!
Where to buy the Arizer Air:
Arizer Air Tips and Tricks
How to grind your herb:
- Use a medium grind. Use a coarse grinder or your fingers. You really don’t need a fine grind for the Air. And if you use a fine grind, use a screen…or you will be eating your herb.
How to pack your bowl:
- Keep it loosely packed, don’t compress it.
How to draw:
- Draw slowly and controlled;
- Take 10 seconds draws for best results.
Stir your bowl:
- Stir up your bowl every 2-3 draws.
Get a wooden stem for outdoor activities:
- Wood is obviously less fragile than glass, so if you go a lot on outdoor activities get one of these.